iPhone Spore released
Saturday, September 13th, 2008Buy Spore. Seriously, buy Spore, or I’ll come round and injure you. Okay, so I’m probably kidding, but on the offchance that I’m not, grab it anyway. It’s more accurate than creationism, more zen than Monkey Ball, and more fun than trying to watch Zita Swoon videos on Youtube whilst on a train. What, you can tell I’m on a train? Is it that obvious that I wouldn’t be blogging unless I couldn’t get into Second Life? You know me too well.
Anyway, if you don’t know Spore, then oldskool gamers may consider it an evolution simulator - from primordial soup to advanced civilization - but when I say simulator, I’m not implying endless screens of figures, more like stomping around being a darwinian nightmare.
Spore Origins (to give its iPhone incarnation its full name) is the first steps of evolution - you won’t be building cities or making horrifying penile rhinoceros monsters, but what you do get is a taste of life in the primordial soup.
And lo and behold, my train ain’t far from home, so it’s time to pop a cap in this demireview ’til I get more time…
Just…… get Spore. Okay?


Instead, I’m currently toting my cousin’s first-gen iPhone, which is in great condition, and barring a bit of teething (because of course the infamous infinite startup bug hit me while I was a few hundred miles from my home mac ‘pon which it was backed up) it’s pretty damn kickin’.




